Absolution
Absolution
Quick Summary: Launches a projectile that summons a Sentinel of Absolution minion on hit. Excellent leveling skill for summoner builds with both direct damage and minion components.
Overview
Skill Name: Absolution
Skill Type: Active Spell
Gem Color: Blue (Intelligence)
Gem Tags: Spell, Minion, Duration, Physical
Release: Expedition League (3.15)
Last Changed: Patch 3.27
Skill Identity
Primary Use
Absolution is a hybrid minion spell that deals direct physical damage while summoning temporary minions called Sentinels of Absolution. Each cast fires a projectile that damages enemies and has a chance to summon a Sentinel on hit. This dual nature makes it excellent for leveling as it provides immediate damage while building up a minion army.
The Sentinels are aggressive melee minions that deal physical damage and automatically attack nearby enemies. They have a duration and will expire over time, requiring you to continue casting Absolution to maintain your minion count.
Playstyle
Gameplay Pattern:
- Cast Absolution repeatedly to maintain Sentinels
- Direct hit damage plus minion summons
- Sentinels automatically attack enemies
- Recast to refresh duration and add more minions
Best Content For:
- ✅ Leveling - great damage early
- ✅ Campaign - easy to use
- ✅ Early maps - smooth transition
- ⚠️ Endgame - outscaled by specialized builds
Gem Stats
Base Stats (Level 1)
| Attribute | Value |
|---|---|
| Level Requirement | 24 |
| Cost & Reservation | 16 Mana |
| Cast Time | 0.80 seconds |
| Max Sentinels | 3 (+1 every 10 levels) |
| Sentinel Duration | 30 seconds |
Required Attributes
| Attribute | Level 1 | Level 20 |
|---|---|---|
| Intelligence | 62 | 150 |
Mechanics
How It Works
Absolution fires a projectile that deals physical spell damage. On hit, it has a chance to summon a Sentinel of Absolution. The Sentinels are temporary minions that deal physical melee damage and have their own scaling separate from your hit damage.
Damage Calculation
Direct Hit: Scales with spell damage, physical damage Sentinels: Scale with minion damage, minion life, minion speed
Support Gem Compatibility
Best Support Gems
Must-Have Supports
| Support | Priority | Benefit |
|---|---|---|
| Spell Echo Support | High | Double casts, more sentinels |
| Minion Damage Support | High | Sentinel damage |
| Faster Projectiles | Medium | Better targeting |
Optimal 4-Link Setup (Leveling)
- Absolution
- Spell Echo Support
- Minion Damage Support
- Faster Projectiles Support
Scaling & Optimization
Primary Scaling Factors
- Minion Damage: Primary scaling for Sentinels
- Cast Speed: More casts = more sentinels
- Projectile Speed: Better hit chance
Leveling with This Skill
Availability
First Available: Act 3, Library quest
How to Obtain:
- Quest reward from Siosa (Library, Act 3)
- Available from level 24
Leveling Viability
Rating: ⭐⭐⭐⭐
Pros for Leveling:
- ✅ Available early (Act 3)
- ✅ Good damage with minimal gear
- ✅ Hybrid damage (spell + minion)
- ✅ Safe playstyle
Cons for Leveling:
- ❌ Needs to maintain minion count
- ❌ Temporary minions (not permanent)
Common Builds Using This Skill
| Build Name | Class | Ascendancy | Budget | Rating |
|---|---|---|---|---|
| Absolution Necromancer (Leveling) | Witch | Necromancer | League Start | ⭐⭐⭐⭐ |
| Absolution Guardian | Templar | Guardian | Low | ⭐⭐⭐ |
Pros & Cons
Strengths ✅
- ✅ Great for leveling: Strong early damage
- ✅ Hybrid scaling: Spell and minion damage
- ✅ Safe playstyle: Minions tank for you
- ✅ Easy to use: Simple mechanic
Weaknesses ❌
- ❌ Temporary minions: Requires constant recasting
- ❌ Falls off late: Outscaled in endgame
- ❌ Ramp time: Need to summon sentinels
Resources
Official Resources
- Gem Wiki Page: https://www.poewiki.net/wiki/Absolution
Related Content
Similar Skills
- Summon Raging Spirit: Also temporary minions
- Raise Zombie: Permanent but lower damage
Changelog
| Version | Date | Changes |
|---|---|---|
| 1.0.0 | 2025-11-16 | Initial documentation |