active League 3.27

3.27 Farming Overview - Top Strategies in Keepers of the Flame

farming strategy currency 3.27 keepers harvest delirium breach scarabs atlas overview

3.27 Farming Overview - Keepers of the Flame

Quick Summary: Comprehensive overview of the top farming strategies in Path of Exile 3.27, ranging from low-investment Heist runs (3-5 div/hr) to high-speed Harvest Rush strategies (15 div/hr). The league introduces free Breach mechanics with Graft Blood/Womb Gifts and reworked Scarab system that defines most profitable strategies.

Strategy Overview

  • Coverage: S-Tier to C-Tier strategies
  • Profit Range: 3-15 divines/hour
  • Investment: Low to High (0-50+ divines)
  • League: Keepers of the Flame (3.27)
  • Status: Active (Mid-League)

Key Highlights

  • Harvest Rush leads at 15 div/hr with minimal investment
  • Free Breach mechanics in every map (Graft Blood/Womb Gifts)
  • Scarabs are the core of most profitable strategies
  • ⚠️ Speed is king - fast builds significantly outperform tanky ones
  • ⚠️ Market volatility - Scarab prices can quadruple when strategies go viral

Economic Analysis

3.27 League Mechanics Impact

Breach (Free in Every Map):

  • Graft Blood: Dropped by Breach monsters, used at Genesis Tree
  • Womb Gifts: Can contain up to 20 Divine Orbs (2% chance)
  • Impact: Adds baseline value to every map, but slows down speed-clear strategies

Scarab Rework:

  • Scarabs define strategy profitability
  • Low-cost Scarabs (1-7c) enable budget strategies
  • High-cost Scarabs (1.6 div+) gate premium strategies
  • Price volatility: Scarabs can 4x in price after streamer coverage

Divine Value Context:

  • Early League: ~110 Chaos per Divine (easier to accumulate)
  • Mid/Late League: ~200+ Chaos per Divine
  • Speed-clearing becomes more important as league progresses

Top 5 Most Profitable Strategies

1. Harvest Rush (Low Investment, High Speed)

Profit: 15 Divine/hour Investment: Very Low (6-7c per map) Key Items: Harvest Scarab of Doubling, 8-mod Dunes maps

Strategy:

  • Focus on speed over full clearing
  • Use cheap Doubling Scarab instead of expensive Cornucopia (1.6 div)
  • Sell Vivid Crystallised Lifeforce quickly via currency exchange
  • Skip boss mechanics for pure speed

2. Stacked Deck Farm (Ritual + Cloister)

Profit: 10-12 Divine/hour Investment: Medium/High Key Items: Divination Scarab of The Cloister (9-12c), 8-mod maps

Strategy:

  • Run Ritual LAST after clearing entire map
  • Cloister mobs respawn in Ritual, doubling Stacked Deck drops
  • Use Blue Altars (Eater) - “double basic currency” also doubles Stacked Decks
  • Average 60 Stacked Decks per map with proper setup

3. Alch and Go T16 + Breach

Profit: 8.6 Divine/hour Investment: Zero (just Alch + Vaal orbs) Key Items: None - pure mapping

Strategy:

  • Red Altars (Searing Exarch) carry the profit
  • Skip Breach mechanics entirely for speed
  • Focus on raw currency drops and Incandescent Invitations
  • Can exceed 10 div/hr by ignoring Breach completely

4. Destructive Play + Expedition

Profit: 8 Divine/hour Investment: Low (optional Expedition scarabs) Key Items: Elder Guardian maps, Maven influence

Strategy:

  • Destructive Play spawns additional bosses
  • Farm Guardian maps → Run Invitations
  • Combine with Expedition for steady currency
  • Sell Tujen/Dannig reroll currencies

5. Delirium Mirror + Monster Max

Profit: 3-5 Divine/hour Investment: Low (cheap density scarabs) Key Items: Sulphite, Hordes, Domination, Beyond scarabs

Strategy:

  • Run long maps (Tropical Island, Strand)
  • ~100 Simulacrum Splinters per map
  • Requires extreme speed-clear build
  • All Atlas points into Delirium + Shrines + Beyond

Strategy Execution

Early League vs Late League

Early League (Week 1-2):

  • Focus: Atlas completion, Waystone collection
  • Best Strategies:
    • Heist (Chaos Recipe efficient)
    • Essence/Beast farming
    • Poverty Harvest (3-4 div/hr)
    • Harbinger (60c minimum per map)
  • Currency Priority: Chaos Orbs (Divine only ~110c)
  • Key Items: Tainted Fusing Orbs from Beyond (high value)

Mid/Late League (Week 3+):

  • Focus: Maximum div/hr efficiency
  • Best Strategies:
    • Harvest Rush (15 div/hr)
    • Stacked Deck optimization
    • Full-juice strategies with expensive Scarabs
  • Currency Priority: Divine Orbs (200c+)
  • Adjustments: Drop “bubblegum currency” strategies

Atlas Configuration

Universal Priorities:

  1. Map Sustain: Cartography nodes for T16 sustain
  2. Eldritch Altars: Choose Red (Searing Exarch) for currency
  3. Scarab Nodes: Essential for most strategies

Strategy-Specific Trees:

Harvest Rush:

  • All Harvest nodes
  • Map effect nodes
  • Searing Exarch altar nodes

Delirium Mirror:

  • All Delirium nodes
  • All Shrine nodes (monster density)
  • Beyond nodes (Torn Veil, Fiendish Opulence)

Destructive Play:

  • Destructive Play keystone
  • Maven influence nodes
  • Optional: Expedition nodes

Map Setup

Meta Maps (Most Profitable):

  • Dunes - Fast layout, good for Harvest
  • Jungle Valley - Dense, good mob count
  • Toxic Sewer - Linear for Delirium
  • Mesa - Open layout
  • Underground Sea - Doppelganger card farming

Map Rolling:

8-Mod Maps (Required for many strategies):
- 100%+ Quantity
- 25%+ Pack Size
- Corrupt for 8 mods

Budget Alternative:
- Alch and Go (70%+ quant)
- Vaal for potential 8-mod

Key Scarab Combinations

Budget Scarabs (1-10c each):

  • Harvest Scarab of Doubling (6-7c) - Core for Harvest
  • Divination Scarab of Cloister (9-12c) - Stacked Deck farming
  • Cartography Scarab of Escalation (1c) - Map sustain
  • Shrine Scarabs - Cheap density boost

Premium Scarabs (50c+ each):

  • Harvest Scarab of Cornucopia (1.6 div) - 3 T4 bosses guaranteed
  • Ambush Scarabs - Strongbox strategies
  • Delirium Scarabs - Mirror forcing

Execution Flow

Universal Best Practices:

  1. Map Preparation

    • Roll maps in bulk (20-50 at once)
    • Sort by strategy type
    • Pre-buy scarabs for session
  2. Eldritch Altars

    • Red Altars (Searing Exarch): Raw currency focus
    • Blue Altars (Eater): Double basic currency (affects Stacked Decks)
    • Priority mods: Quantity > Pack Size > Currency duplication
  3. Speed Optimization

    • Skip Breach if running speed-clear (saves 30+ seconds)
    • Use movement skills constantly
    • Strict loot filter (hide sub-1c items)
  4. Bulk Selling

    • List in bulk (minimum 10-20 units)
    • Use TFT Discord for large trades
    • Currency Exchange for Lifeforce/Essences

Average Completion Times:

  • Speed-clear build: 2-3 minutes per map
  • Standard build: 4-5 minutes per map
  • Full-clear + Breach: 6-7 minutes per map

Market Context

Current 3.27 Market Dynamics

High-Value Items:

ItemPrice RangeDemand Driver
Vivid Crystallised Lifeforce300-500c/bulkCrafting meta
Stacked Decks2-3c eachGambling addiction
Tainted Fusing OrbHigh early leagueCorrupted item fixing
Fortress Map (T17)PremiumEndgame farming
Womb GiftsVariable2% chance for 20 div

Scarab Economy

Price Volatility Examples:

  • Harvest Scarab of Doubling: 6-7c (stable)
  • Harvest Scarab of Cornucopia: 1.6 div (after streamer coverage, was 0.4 div)
  • Divination Scarab of Cloister: 9-12c (rising)

Market Manipulation Risk:

  • Popular strategies cause 4x price spikes within hours
  • Monitor scarab prices before bulk buying
  • Have backup strategies when prices spike

Build Meta Impact

Why This Strategy is Hot:

[Meta Build 1] is popular
    ↓
Requires [Item X] and [Item Y]
    ↓
These items spike in price
    ↓
[This strategy] generates those items
    ↓
High demand = high profit

Meta Builds Driving Demand:

  1. [Build 1]: Requires [items this strategy generates]
  2. [Build 2]: Needs [outputs]

Build Requirements & Recommendations

Minimum Viable Build

Class/Ascendancy: Any (recommend [X])

Core Requirements:

  • DPS: [X]M+ Shaper DPS
  • Clearspeed: [Must clear map in Y minutes]
  • Survivability: [Requirements]

Budget: [X]-[Y] divines

Optimized Build

Recommended Build: [Build type]

Why This Build:

  • [Reason 1]
  • [Reason 2]
  • [Reason 3]

Investment: [X]+ divines

Build Guide: [Link to build guide if available]


Profit Optimization

Maximizing Returns

High-Impact Optimizations:

  1. [Optimization 1]

    • Impact: +[X]% profit
    • Cost: [Y] divines
    • ROI: [Z] hours to pay off
  2. [Optimization 2]

    • Impact: +[X] div/hr
    • Implementation: [How to do it]

Efficiency Tips

  • [Tip 1]: [Quick win]
  • [Tip 2]: [Time saver]
  • [Tip 3]: [Profit boost]

Common Mistakes

Mistake 1: [What people do wrong]

  • Why it’s bad: [Impact]
  • Fix: [What to do instead]

Mistake 2: [Common error]

  • Impact: [Lost profit]
  • Solution: [Correct approach]

Easy/Beginner Strategies

Low Investment, Consistent Profit

1. Heist (Always Profitable)

  • Investment: Zero
  • Profit: Steady Chaos income
  • Method: Buy contracts from vendor, run immediately
  • Best For: Chaos Recipe, early league currency

2. Ritual (Diverse Rewards)

  • Profit: Consistent, varied rewards
  • Rewards: Synthesized bases, Divination cards, Spectres
  • Investment: Minimal

3. Blight (Tower Defense)

  • Profit: Oils and Blighted Maps
  • Easy Mode: Use Cassia Sprite keystone - towers do the work
  • Investment: Low

4. Harbinger (AFK Farming)

  • Profit: 60c minimum per map
  • Method: Stand and wait for spawns
  • Investment: None

5. Essence/Beast (Simple & Reliable)

  • Profit: Always in demand for crafting
  • Method: Click essence, capture beasts
  • Investment: Minimal

Alternatives & Variations

Strategy Variations

Variation 1: [Name]

  • Change: [What’s different]
  • Impact: [Profit/difficulty change]
  • When to Use: [Conditions]

Variation 2: [Name]

  • Modification: [Difference]
  • Trade-off: [Pros/cons]

Competing Strategies

Alternative 1: [Strategy name]

  • Tier: [X]
  • Profit: [Y] div/hr
  • Investment: [Z] divines
  • Choose This If: [Conditions]

Alternative 2: [Strategy name]

  • Comparison: [How it differs]
  • Better For: [Use cases]

Data & Testing

Methodology

Testing Period: [Start date] to [End date] Sample Size: [X] maps / [Y] hours Data Collection: [How data was gathered]

Results Summary

Total Investment: [X] divines Total Returns: [Y] divines Net Profit: [Z] divines Time Spent: [W] hours Profit per Hour: [A] divines/hr

Profit Breakdown

SourceAmountPercentageNotes
[Source 1][X] div[Y]%[Context]
[Source 2][X] div[Y]%[Details]
Total[X] div100%

Variance & Consistency

Profit Range: [Min] to [Max] div/hr Standard Deviation: ±[X] div/hr Consistency: [High / Medium / Low]

Best Map: [X] divines profit Worst Map: [Y] divines profit Median: [Z] divines profit


Community Feedback

Creator Endorsements

[Creator Name]: “[Quote or summary]”

  • Source: [Video/stream title]
  • Date: [YYYY-MM-DD]
  • Link: [URL]

Reddit Discussion

Thread: [Thread title]

  • Link: [URL]
  • Key Insights: [Summary of community feedback]
  • Controversy: [Any disagreements]

Personal Testing Notes

[Your Name]’s Experience:

  • Sample: [X] maps over [Y] hours
  • Result: [Z] div/hr average
  • Notable Drops: [Highlights]
  • Issues Encountered: [Problems]

Quick Reference Card

═══════════════════════════════════════
 3.27 FARMING STRATEGIES QUICK REF
═══════════════════════════════════════
 TOP 5 STRATEGIES BY PROFIT:
───────────────────────────────────────
 1. HARVEST RUSH: 15 div/hr
    • Harvest Scarab of Doubling (7c)
    • 8-mod Dunes maps
    • Skip bosses, pure speed
───────────────────────────────────────
 2. STACKED DECK: 10-12 div/hr
    • Divination Scarab of Cloister
    • Run Ritual LAST
    • Blue Altars for doubles
───────────────────────────────────────
 3. ALCH & GO: 8.6 div/hr
    • Zero investment
    • Red Altars carry profit
    • Skip Breach for speed
───────────────────────────────────────
 4. DESTRUCTIVE PLAY: 8 div/hr
    • Elder Guardian maps
    • Maven influence
    • Combine with Expedition
───────────────────────────────────────
 5. DELIRIUM: 3-5 div/hr
    • Long maps (Tropical, Strand)
    • Max monster density
    • 100 Splinters per map
═══════════════════════════════════════
 LEAGUE MECHANICS:
 • Breach FREE in every map
 • Graft Blood → Womb Gifts (2% = 20div)
 • Scarabs define profitability
───────────────────────────────────────
 ELDRITCH ALTARS:
 • Red (Exarch) = Raw currency
 • Blue (Eater) = Double basics/decks
───────────────────────────────────────
 WARNING SIGNS TO PIVOT:
 • Scarab price 4x increase
 • Lifeforce under 250c/bulk
 • Divine over 250c
═══════════════════════════════════════

Changelog

Version History

v1.0.0 - 2025-11-16

  • Initial comprehensive overview of 3.27 farming strategies
  • Compiled data from community testing and streamer results
  • Covers top 5 strategies plus beginner options

Key Takeaways

For New Players

  1. Start with Heist or Essence farming for consistent income
  2. Progress to Harvest Doubling once you can speed-clear
  3. Avoid expensive Scarab strategies until you understand the market

For Experienced Players

  1. Harvest Rush dominates at 15 div/hr with minimal investment
  2. Scarab prices determine strategy viability - monitor constantly
  3. Speed > Everything - skip Breach if it slows you down

League-Specific Notes

  • Breach is free but often not worth the time
  • Womb Gifts are lottery tickets - don’t rely on them
  • Scarab rework makes them essential for profits
  • Divine value progression affects strategy choice

Last Updated: 2025-11-16 Strategy Status: Active Next Review Date: 2025-11-23 Confidence Level: High