3.27 Farming Overview - Top Strategies in Keepers of the Flame
3.27 Farming Overview - Keepers of the Flame
Quick Summary: Comprehensive overview of the top farming strategies in Path of Exile 3.27, ranging from low-investment Heist runs (3-5 div/hr) to high-speed Harvest Rush strategies (15 div/hr). The league introduces free Breach mechanics with Graft Blood/Womb Gifts and reworked Scarab system that defines most profitable strategies.
Strategy Overview
- Coverage: S-Tier to C-Tier strategies
- Profit Range: 3-15 divines/hour
- Investment: Low to High (0-50+ divines)
- League: Keepers of the Flame (3.27)
- Status: Active (Mid-League)
Key Highlights
- ✅ Harvest Rush leads at 15 div/hr with minimal investment
- ✅ Free Breach mechanics in every map (Graft Blood/Womb Gifts)
- ✅ Scarabs are the core of most profitable strategies
- ⚠️ Speed is king - fast builds significantly outperform tanky ones
- ⚠️ Market volatility - Scarab prices can quadruple when strategies go viral
Economic Analysis
3.27 League Mechanics Impact
Breach (Free in Every Map):
- Graft Blood: Dropped by Breach monsters, used at Genesis Tree
- Womb Gifts: Can contain up to 20 Divine Orbs (2% chance)
- Impact: Adds baseline value to every map, but slows down speed-clear strategies
Scarab Rework:
- Scarabs define strategy profitability
- Low-cost Scarabs (1-7c) enable budget strategies
- High-cost Scarabs (1.6 div+) gate premium strategies
- Price volatility: Scarabs can 4x in price after streamer coverage
Divine Value Context:
- Early League: ~110 Chaos per Divine (easier to accumulate)
- Mid/Late League: ~200+ Chaos per Divine
- Speed-clearing becomes more important as league progresses
Top 5 Most Profitable Strategies
1. Harvest Rush (Low Investment, High Speed)
Profit: 15 Divine/hour Investment: Very Low (6-7c per map) Key Items: Harvest Scarab of Doubling, 8-mod Dunes maps
Strategy:
- Focus on speed over full clearing
- Use cheap Doubling Scarab instead of expensive Cornucopia (1.6 div)
- Sell Vivid Crystallised Lifeforce quickly via currency exchange
- Skip boss mechanics for pure speed
2. Stacked Deck Farm (Ritual + Cloister)
Profit: 10-12 Divine/hour Investment: Medium/High Key Items: Divination Scarab of The Cloister (9-12c), 8-mod maps
Strategy:
- Run Ritual LAST after clearing entire map
- Cloister mobs respawn in Ritual, doubling Stacked Deck drops
- Use Blue Altars (Eater) - “double basic currency” also doubles Stacked Decks
- Average 60 Stacked Decks per map with proper setup
3. Alch and Go T16 + Breach
Profit: 8.6 Divine/hour Investment: Zero (just Alch + Vaal orbs) Key Items: None - pure mapping
Strategy:
- Red Altars (Searing Exarch) carry the profit
- Skip Breach mechanics entirely for speed
- Focus on raw currency drops and Incandescent Invitations
- Can exceed 10 div/hr by ignoring Breach completely
4. Destructive Play + Expedition
Profit: 8 Divine/hour Investment: Low (optional Expedition scarabs) Key Items: Elder Guardian maps, Maven influence
Strategy:
- Destructive Play spawns additional bosses
- Farm Guardian maps → Run Invitations
- Combine with Expedition for steady currency
- Sell Tujen/Dannig reroll currencies
5. Delirium Mirror + Monster Max
Profit: 3-5 Divine/hour Investment: Low (cheap density scarabs) Key Items: Sulphite, Hordes, Domination, Beyond scarabs
Strategy:
- Run long maps (Tropical Island, Strand)
- ~100 Simulacrum Splinters per map
- Requires extreme speed-clear build
- All Atlas points into Delirium + Shrines + Beyond
Strategy Execution
Early League vs Late League
Early League (Week 1-2):
- Focus: Atlas completion, Waystone collection
- Best Strategies:
- Heist (Chaos Recipe efficient)
- Essence/Beast farming
- Poverty Harvest (3-4 div/hr)
- Harbinger (60c minimum per map)
- Currency Priority: Chaos Orbs (Divine only ~110c)
- Key Items: Tainted Fusing Orbs from Beyond (high value)
Mid/Late League (Week 3+):
- Focus: Maximum div/hr efficiency
- Best Strategies:
- Harvest Rush (15 div/hr)
- Stacked Deck optimization
- Full-juice strategies with expensive Scarabs
- Currency Priority: Divine Orbs (200c+)
- Adjustments: Drop “bubblegum currency” strategies
Atlas Configuration
Universal Priorities:
- Map Sustain: Cartography nodes for T16 sustain
- Eldritch Altars: Choose Red (Searing Exarch) for currency
- Scarab Nodes: Essential for most strategies
Strategy-Specific Trees:
Harvest Rush:
- All Harvest nodes
- Map effect nodes
- Searing Exarch altar nodes
Delirium Mirror:
- All Delirium nodes
- All Shrine nodes (monster density)
- Beyond nodes (Torn Veil, Fiendish Opulence)
Destructive Play:
- Destructive Play keystone
- Maven influence nodes
- Optional: Expedition nodes
Map Setup
Meta Maps (Most Profitable):
- Dunes - Fast layout, good for Harvest
- Jungle Valley - Dense, good mob count
- Toxic Sewer - Linear for Delirium
- Mesa - Open layout
- Underground Sea - Doppelganger card farming
Map Rolling:
8-Mod Maps (Required for many strategies):
- 100%+ Quantity
- 25%+ Pack Size
- Corrupt for 8 mods
Budget Alternative:
- Alch and Go (70%+ quant)
- Vaal for potential 8-mod
Key Scarab Combinations
Budget Scarabs (1-10c each):
- Harvest Scarab of Doubling (6-7c) - Core for Harvest
- Divination Scarab of Cloister (9-12c) - Stacked Deck farming
- Cartography Scarab of Escalation (1c) - Map sustain
- Shrine Scarabs - Cheap density boost
Premium Scarabs (50c+ each):
- Harvest Scarab of Cornucopia (1.6 div) - 3 T4 bosses guaranteed
- Ambush Scarabs - Strongbox strategies
- Delirium Scarabs - Mirror forcing
Execution Flow
Universal Best Practices:
Map Preparation
- Roll maps in bulk (20-50 at once)
- Sort by strategy type
- Pre-buy scarabs for session
Eldritch Altars
- Red Altars (Searing Exarch): Raw currency focus
- Blue Altars (Eater): Double basic currency (affects Stacked Decks)
- Priority mods: Quantity > Pack Size > Currency duplication
Speed Optimization
- Skip Breach if running speed-clear (saves 30+ seconds)
- Use movement skills constantly
- Strict loot filter (hide sub-1c items)
Bulk Selling
- List in bulk (minimum 10-20 units)
- Use TFT Discord for large trades
- Currency Exchange for Lifeforce/Essences
Average Completion Times:
- Speed-clear build: 2-3 minutes per map
- Standard build: 4-5 minutes per map
- Full-clear + Breach: 6-7 minutes per map
Market Context
Current 3.27 Market Dynamics
High-Value Items:
| Item | Price Range | Demand Driver |
|---|---|---|
| Vivid Crystallised Lifeforce | 300-500c/bulk | Crafting meta |
| Stacked Decks | 2-3c each | Gambling addiction |
| Tainted Fusing Orb | High early league | Corrupted item fixing |
| Fortress Map (T17) | Premium | Endgame farming |
| Womb Gifts | Variable | 2% chance for 20 div |
Scarab Economy
Price Volatility Examples:
- Harvest Scarab of Doubling: 6-7c (stable)
- Harvest Scarab of Cornucopia: 1.6 div (after streamer coverage, was 0.4 div)
- Divination Scarab of Cloister: 9-12c (rising)
Market Manipulation Risk:
- Popular strategies cause 4x price spikes within hours
- Monitor scarab prices before bulk buying
- Have backup strategies when prices spike
Build Meta Impact
Why This Strategy is Hot:
[Meta Build 1] is popular
↓
Requires [Item X] and [Item Y]
↓
These items spike in price
↓
[This strategy] generates those items
↓
High demand = high profit
Meta Builds Driving Demand:
- [Build 1]: Requires [items this strategy generates]
- [Build 2]: Needs [outputs]
Build Requirements & Recommendations
Minimum Viable Build
Class/Ascendancy: Any (recommend [X])
Core Requirements:
- DPS: [X]M+ Shaper DPS
- Clearspeed: [Must clear map in Y minutes]
- Survivability: [Requirements]
Budget: [X]-[Y] divines
Optimized Build
Recommended Build: [Build type]
Why This Build:
- [Reason 1]
- [Reason 2]
- [Reason 3]
Investment: [X]+ divines
Build Guide: [Link to build guide if available]
Profit Optimization
Maximizing Returns
High-Impact Optimizations:
[Optimization 1]
- Impact: +[X]% profit
- Cost: [Y] divines
- ROI: [Z] hours to pay off
[Optimization 2]
- Impact: +[X] div/hr
- Implementation: [How to do it]
Efficiency Tips
- [Tip 1]: [Quick win]
- [Tip 2]: [Time saver]
- [Tip 3]: [Profit boost]
Common Mistakes
❌ Mistake 1: [What people do wrong]
- Why it’s bad: [Impact]
- Fix: [What to do instead]
❌ Mistake 2: [Common error]
- Impact: [Lost profit]
- Solution: [Correct approach]
Easy/Beginner Strategies
Low Investment, Consistent Profit
1. Heist (Always Profitable)
- Investment: Zero
- Profit: Steady Chaos income
- Method: Buy contracts from vendor, run immediately
- Best For: Chaos Recipe, early league currency
2. Ritual (Diverse Rewards)
- Profit: Consistent, varied rewards
- Rewards: Synthesized bases, Divination cards, Spectres
- Investment: Minimal
3. Blight (Tower Defense)
- Profit: Oils and Blighted Maps
- Easy Mode: Use Cassia Sprite keystone - towers do the work
- Investment: Low
4. Harbinger (AFK Farming)
- Profit: 60c minimum per map
- Method: Stand and wait for spawns
- Investment: None
5. Essence/Beast (Simple & Reliable)
- Profit: Always in demand for crafting
- Method: Click essence, capture beasts
- Investment: Minimal
Alternatives & Variations
Strategy Variations
Variation 1: [Name]
- Change: [What’s different]
- Impact: [Profit/difficulty change]
- When to Use: [Conditions]
Variation 2: [Name]
- Modification: [Difference]
- Trade-off: [Pros/cons]
Competing Strategies
Alternative 1: [Strategy name]
- Tier: [X]
- Profit: [Y] div/hr
- Investment: [Z] divines
- Choose This If: [Conditions]
Alternative 2: [Strategy name]
- Comparison: [How it differs]
- Better For: [Use cases]
Data & Testing
Methodology
Testing Period: [Start date] to [End date] Sample Size: [X] maps / [Y] hours Data Collection: [How data was gathered]
Results Summary
Total Investment: [X] divines Total Returns: [Y] divines Net Profit: [Z] divines Time Spent: [W] hours Profit per Hour: [A] divines/hr
Profit Breakdown
| Source | Amount | Percentage | Notes |
|---|---|---|---|
| [Source 1] | [X] div | [Y]% | [Context] |
| [Source 2] | [X] div | [Y]% | [Details] |
| Total | [X] div | 100% |
Variance & Consistency
Profit Range: [Min] to [Max] div/hr Standard Deviation: ±[X] div/hr Consistency: [High / Medium / Low]
Best Map: [X] divines profit Worst Map: [Y] divines profit Median: [Z] divines profit
Community Feedback
Creator Endorsements
[Creator Name]: “[Quote or summary]”
- Source: [Video/stream title]
- Date: [YYYY-MM-DD]
- Link: [URL]
Reddit Discussion
Thread: [Thread title]
- Link: [URL]
- Key Insights: [Summary of community feedback]
- Controversy: [Any disagreements]
Personal Testing Notes
[Your Name]’s Experience:
- Sample: [X] maps over [Y] hours
- Result: [Z] div/hr average
- Notable Drops: [Highlights]
- Issues Encountered: [Problems]
Quick Reference Card
═══════════════════════════════════════
3.27 FARMING STRATEGIES QUICK REF
═══════════════════════════════════════
TOP 5 STRATEGIES BY PROFIT:
───────────────────────────────────────
1. HARVEST RUSH: 15 div/hr
• Harvest Scarab of Doubling (7c)
• 8-mod Dunes maps
• Skip bosses, pure speed
───────────────────────────────────────
2. STACKED DECK: 10-12 div/hr
• Divination Scarab of Cloister
• Run Ritual LAST
• Blue Altars for doubles
───────────────────────────────────────
3. ALCH & GO: 8.6 div/hr
• Zero investment
• Red Altars carry profit
• Skip Breach for speed
───────────────────────────────────────
4. DESTRUCTIVE PLAY: 8 div/hr
• Elder Guardian maps
• Maven influence
• Combine with Expedition
───────────────────────────────────────
5. DELIRIUM: 3-5 div/hr
• Long maps (Tropical, Strand)
• Max monster density
• 100 Splinters per map
═══════════════════════════════════════
LEAGUE MECHANICS:
• Breach FREE in every map
• Graft Blood → Womb Gifts (2% = 20div)
• Scarabs define profitability
───────────────────────────────────────
ELDRITCH ALTARS:
• Red (Exarch) = Raw currency
• Blue (Eater) = Double basics/decks
───────────────────────────────────────
WARNING SIGNS TO PIVOT:
• Scarab price 4x increase
• Lifeforce under 250c/bulk
• Divine over 250c
═══════════════════════════════════════
Changelog
Version History
v1.0.0 - 2025-11-16
- Initial comprehensive overview of 3.27 farming strategies
- Compiled data from community testing and streamer results
- Covers top 5 strategies plus beginner options
Key Takeaways
For New Players
- Start with Heist or Essence farming for consistent income
- Progress to Harvest Doubling once you can speed-clear
- Avoid expensive Scarab strategies until you understand the market
For Experienced Players
- Harvest Rush dominates at 15 div/hr with minimal investment
- Scarab prices determine strategy viability - monitor constantly
- Speed > Everything - skip Breach if it slows you down
League-Specific Notes
- Breach is free but often not worth the time
- Womb Gifts are lottery tickets - don’t rely on them
- Scarab rework makes them essential for profits
- Divine value progression affects strategy choice
Last Updated: 2025-11-16 Strategy Status: Active Next Review Date: 2025-11-23 Confidence Level: High