draft League 0.4

Shield Wall

poe2 warrior warbringer shield-wall boneshatter armour block warcry campaign

Shield Wall - Warrior/Warbringer

Quick Summary: A tanky PoE2 Warrior campaign build that pivots at level 28 into Shield Wall for extremely high single-target damage. Your shield’s Armour becomes your damage, and Warcries are your engine for uptime and survivability.


Build Overview

Identity

  • Primary Skill: Shield Wall (swap at level 28)
  • Damage Type: Physical
  • Playstyle: Slow-and-steady melee, shield-as-weapon, warcry-driven buffs
  • Budget Tier: League Starter
  • League: 0.4 | Patch: 0.4.0 | Updated: 2025-12-14

Path of Building

PoB Link: Not currently available for PoE2 (link points to the primary video reference).

PoB Code:

N/A (PoE2)

Description

This build levels with Boneshatter + Rolling Slam until level 28, then transitions into Shield Wall once you can equip a strong armour-based shield base (notably Rampart Shield at that breakpoint).

The core scaling lever is simple: Armour on your shield = damage. You craft/upgrade shields aggressively as you level, and you solve resource sustain with Mana Leech (mandatory) and Life Leech on jewelry.

Warcries are non-negotiable: they provide defensive uptime, sustain, and damage amplification. Warbringer is the best campaign ascendancy because it makes warcry gameplay smooth and spammable.

Pros & Cons

Strengths ✅

  • ✅ Very high single-target damage after level 28
  • ✅ Extremely tanky (shield + block + warcry sustain)
  • ✅ Clear, simple gearing priority (armour on shield)
  • ✅ Campaign-friendly progression and easy swaps

Weaknesses ❌

  • ❌ Transition build: pre-28 feels different than post-28
  • ❌ Requires leech on jewelry to comfortably spam Shield Wall
  • ❌ Positioning matters (Shield Wall hit placement)

Performance Matrix

Content Ratings

Scale: ⭐=Struggles, ⭐⭐=Difficult, ⭐⭐⭐=Comfortable, ⭐⭐⭐⭐=Strong, ⭐⭐⭐⭐⭐=Dominates

Content TypeRatingMin DPSMin LifeNotes
Campaign⭐⭐⭐⭐⭐N/AN/AStrong once Shield Wall comes online at level 28
Early Endgame⭐⭐⭐⭐N/AN/AShield upgrades + leech keep scaling smooth
Bosses⭐⭐⭐⭐⭐N/AN/APrimary strength: single-target

Skills & Tree

Ascendancy

Warbringer

ProgressWhenNodePriorityBenefit
1ASAPWarbringer startMust HaveWarcry-focused leveling power and smoother uptime
2+Later(flex)HighConsider Titan/Smith respec after later milestones

Ascendancy Notes: Warbringer is recommended for campaign/leveling. You can consider swapping to Titan or Smith later (e.g., after later major ascendancy milestones) once your gear and shield bases stabilize.

Gem Setups

Pre-28 (Acts 1 → 28): Main Damage

Boneshatter
└─ (Support) Rapid Attacks OR Concentrated Effect

Pre-28 Utility / Setup

Rolling Slam
└─ (Support) Rapid Attacks OR Concentrated Effect
  • Keep Rolling Slam’s damage low enough to reliably set up stuns (don’t overlevel it if it starts killing targets before the setup matters).

Warcries (Core)

  • Infernal Cry: pack clear via explosions

Post-28 (Main Setup): Shield Wall

Shield Wall
├─ Brutality
├─ Melee Physical Damage
└─ Rapid Attacks (swap to Pulverise/Concentrated Effect for bosses)
  • Shield Wall doesn’t “overlap” well; aim so the shield edge connects for consistent damage.

Post-28 Warcries (Very Important)

  • Fortifying Cry: sustain + defence
  • Seismic Cry: stun + damage push
  • Infernal Cry: remains best for pack pops

Movement

  • Shield Charge: core mobility and block activation while moving

Gear Roadmap

Phase 1: Campaign Start (Act 1 → Level 28)

Priority Order:

  1. Weapon: high physical damage Mace/Hammer (dual-wield early if it’s stronger)
  2. Resists/Life: basic survivability, don’t over-optimize early
  3. Utility: buy/sell gems for gold if you’re starved early

Phase 2: Transition (Level 28+)

Build-Defining Gear:

  • Shield (MOST IMPORTANT): armour as high as possible
    • Best base at the breakpoint: Rampart Shield
    • Craft for flat armour and/or % armour whenever you upgrade bases
  • Jewelry (MANDATORY):
    • Mana Leech (required)
    • Life Leech (strongly recommended)

Weapons:

  • 1H Mace/Hammer with high physical damage; +levels to melee skills is a premium roll.

Leveling Path

Acts Strategy (Step-by-step)

Stage 1 (Act 1 → Level 28):

  • Main: Boneshatter
  • Setup: Rolling Slam (stun priming; don’t overlevel if it breaks your setup)
  • Warcry: Infernal Cry for pack pops

Stage 2 (Level 28+): Switch to Shield Wall

  • Equip a high-armour shield base (Rampart Shield is the early standout)
  • Swap main skill to Shield Wall and add warcry package (Fortifying/Seismic/Infernal)
  • Add Shield Charge for movement and block uptime

FAQ & Resources

Frequently Asked Questions

Q: When do I swap to Shield Wall? A: Immediately at level 28 once you can equip a strong armour-based shield (Rampart Shield is the ideal base at that point).

Q: Why is Mana Leech mandatory? A: Shield Wall’s mana cost is high enough that without Mana Leech you can’t reliably spam the skill.

Q: What’s the #1 gear stat? A: Armour on your shield. Treat shield upgrades like weapon upgrades.

Resources & Credits


Changelog

VersionDateChanges
1.0.02025-12-14Added PoE2 Warrior Shield Wall Warbringer build (imported from raw notes)